Line data Source code
1 : // EnergyPlus, Copyright (c) 1996-2023, The Board of Trustees of the University of Illinois,
2 : // The Regents of the University of California, through Lawrence Berkeley National Laboratory
3 : // (subject to receipt of any required approvals from the U.S. Dept. of Energy), Oak Ridge
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47 :
48 : #ifndef WindowManagerExteriorData_hh_INCLUDED
49 : #define WindowManagerExteriorData_hh_INCLUDED
50 :
51 : // C++ Headers
52 : #include <map>
53 : #include <memory>
54 : #include <vector>
55 :
56 : // EnergyPlus Headers
57 : #include <EnergyPlus/Data/BaseData.hh>
58 : #include <EnergyPlus/EnergyPlus.hh>
59 : #include <EnergyPlus/Material.hh>
60 : #include <EnergyPlus/Vectors.hh>
61 :
62 : namespace EnergyPlus {
63 :
64 : // Forward declarations
65 : struct EnergyPlusData;
66 :
67 : namespace DataHeatBalance {
68 : struct MaterialProperties;
69 : }
70 :
71 : } // namespace EnergyPlus
72 :
73 : namespace FenestrationCommon {
74 :
75 : enum class WavelengthRange;
76 : class CSeries;
77 :
78 : } // namespace FenestrationCommon
79 :
80 : namespace SpectralAveraging {
81 :
82 : class CSpectralSampleData;
83 : }
84 :
85 : namespace SingleLayerOptics {
86 :
87 : class CBSDFLayer;
88 : class CScatteringLayer;
89 : enum class BSDFDirection;
90 :
91 : } // namespace SingleLayerOptics
92 :
93 : namespace MultiLayerOptics {
94 :
95 : class CMultiPaneBSDF;
96 : class CMultiLayerScattered;
97 :
98 : } // namespace MultiLayerOptics
99 :
100 : namespace EnergyPlus {
101 :
102 : namespace WindowManager {
103 :
104 : // using IGU_BSDFLayers = std::vector< std::shared_ptr< SingleLayerOptics::CBSDFLayer > >;
105 : using IGU_Layers = std::vector<SingleLayerOptics::CScatteringLayer>;
106 : // Construction numbers in EnergyPlus are not stored in orders and it can contain wall numbers
107 : // in between. So we will just use map to store layers so that we get optimized search.
108 : // using LayersBSDF_Map = std::map< int, std::shared_ptr< IGU_BSDFLayers > >;
109 : using Layers_Map = std::map<int, IGU_Layers>;
110 :
111 : // Test if surface is hit by beam defined with vector
112 : bool isSurfaceHit(EnergyPlusData &state, const int t_SurfNum, const DataVectorTypes::Vector &t_Ray);
113 :
114 : // Converts world coordinates (E+) into local surface coordinates that suites better for
115 : // WCE operations. Return values are angles Theta and Phi that are used to define WCE direction
116 : std::pair<Real64, Real64> getWCECoordinates(EnergyPlusData &state,
117 : const int t_SurfNum,
118 : const DataVectorTypes::Vector &t_Ray,
119 : const SingleLayerOptics::BSDFDirection t_Direction);
120 :
121 : // Returns Theta and Phi coordinates of surface BSDF for current Sun position
122 : std::pair<Real64, Real64> getSunWCEAngles(EnergyPlusData &state, const int t_SurfNum, const SingleLayerOptics::BSDFDirection t_Direction);
123 :
124 : ///////////////////////////////////////////////////////////////////////////////
125 : // CWCESpecturmProperties
126 : ///////////////////////////////////////////////////////////////////////////////
127 : class CWCESpecturmProperties
128 : {
129 : public:
130 : static std::shared_ptr<SpectralAveraging::CSpectralSampleData> getSpectralSample(EnergyPlusData &state, int const t_SampleDataPtr);
131 : static std::shared_ptr<SpectralAveraging::CSpectralSampleData> getSpectralSample(Material::MaterialProperties const &t_MaterialProperties);
132 : static FenestrationCommon::CSeries getDefaultSolarRadiationSpectrum(EnergyPlusData &state);
133 : static FenestrationCommon::CSeries getDefaultVisiblePhotopicResponse(EnergyPlusData &state);
134 : };
135 :
136 : ///////////////////////////////////////////////////////////////////////////////
137 : // CWindowConstructionsSimplified
138 : ///////////////////////////////////////////////////////////////////////////////
139 : // Singleton to keep window constructions in simplified (scattering) format.
140 3 : class CWindowConstructionsSimplified
141 : {
142 : public:
143 : static CWindowConstructionsSimplified &instance();
144 :
145 : void pushLayer(FenestrationCommon::WavelengthRange const t_Range, int const t_ConstrNum, const SingleLayerOptics::CScatteringLayer &t_Layer);
146 :
147 : std::shared_ptr<MultiLayerOptics::CMultiLayerScattered>
148 : getEquivalentLayer(EnergyPlusData &state, FenestrationCommon::WavelengthRange const t_Range, int const t_ConstrNum);
149 :
150 : static void clearState();
151 :
152 : private:
153 : CWindowConstructionsSimplified();
154 :
155 : IGU_Layers getLayers(EnergyPlusData &state, FenestrationCommon::WavelengthRange const t_Range, int const t_ConstrNum) const;
156 :
157 : static std::unique_ptr<CWindowConstructionsSimplified> p_inst;
158 :
159 : // Need separate layer properties for Solar and Visible range
160 : std::map<FenestrationCommon::WavelengthRange, Layers_Map> m_Layers;
161 : std::map<std::pair<FenestrationCommon::WavelengthRange, int>, std::shared_ptr<MultiLayerOptics::CMultiLayerScattered>> m_Equivalent;
162 : };
163 :
164 : } // namespace WindowManager
165 :
166 : } // namespace EnergyPlus
167 :
168 : #endif
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