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1 : // EnergyPlus, Copyright (c) 1996-2024, The Board of Trustees of the University of Illinois,
2 : // The Regents of the University of California, through Lawrence Berkeley National Laboratory
3 : // (subject to receipt of any required approvals from the U.S. Dept. of Energy), Oak Ridge
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47 :
48 : #ifndef ExteriorEnergyUse_hh_INCLUDED
49 : #define ExteriorEnergyUse_hh_INCLUDED
50 :
51 : #include <unordered_map>
52 :
53 : // ObjexxFCL Headers
54 : #include <ObjexxFCL/Array1D.hh>
55 :
56 : // EnergyPlus Headers
57 : #include <EnergyPlus/Data/BaseData.hh>
58 : #include <EnergyPlus/DataGlobalConstants.hh>
59 : #include <EnergyPlus/DataGlobals.hh>
60 : #include <EnergyPlus/EnergyPlus.hh>
61 :
62 : namespace EnergyPlus {
63 :
64 : // Forward declarations
65 : struct EnergyPlusData;
66 :
67 : namespace ExteriorEnergyUse {
68 :
69 : enum class LightControlType
70 : {
71 : Invalid = -1,
72 : ScheduleOnly = 1, // exterior lights only on schedule
73 : AstroClockOverride = 2, // exterior lights controlled to turn off during day.
74 : Num
75 : };
76 :
77 : struct ExteriorLightUsage
78 : {
79 : // Members
80 : std::string Name; // Descriptive name -- will show on reporting
81 : int SchedPtr; // Can be scheduled
82 : Real64 DesignLevel; // Consumption in Watts
83 : Real64 Power; // Power = DesignLevel * ScheduleValue
84 : Real64 CurrentUse; // Use for this time step
85 : LightControlType ControlMode; // Control mode Schedule Only or Astronomical Clock plus schedule
86 : bool ManageDemand; // Flag to indicate whether to use demand limiting
87 : Real64 DemandLimit; // Demand limit set by demand manager [W]
88 : bool PowerActuatorOn; // EMS flag
89 : Real64 PowerActuatorValue; // EMS value
90 : Real64 SumConsumption; // sum of electric consumption [J] for reporting
91 : Real64 SumTimeNotZeroCons; // sum of time of positive electric consumption [hr]
92 :
93 : // Default Constructor
94 795 : ExteriorLightUsage()
95 1590 : : SchedPtr(0), DesignLevel(0.0), Power(0.0), CurrentUse(0.0), ControlMode(LightControlType::ScheduleOnly), ManageDemand(false),
96 795 : DemandLimit(0.0), PowerActuatorOn(false), PowerActuatorValue(0.0), SumConsumption(0.0), SumTimeNotZeroCons(0.0)
97 : {
98 795 : }
99 : };
100 :
101 : struct ExteriorEquipmentUsage
102 : {
103 : // Members
104 : std::string Name; // Descriptive name -- will show on reporting
105 : Constant::eFuel FuelType;
106 : int SchedPtr; // Can be scheduled
107 : Real64 DesignLevel; // Design Consumption (Watts, except for Water Equipment)
108 : Real64 Power; // Power = DesignLevel * ScheduleValue
109 : Real64 CurrentUse; // Use for this time step
110 : bool ManageDemand; // Flag to indicate whether to use demand limiting
111 : Real64 DemandLimit; // Demand limit set by demand manager [W]
112 :
113 : // Default Constructor
114 795 : ExteriorEquipmentUsage()
115 795 : : FuelType(Constant::eFuel::Invalid), SchedPtr(0), DesignLevel(0.0), Power(0.0), CurrentUse(0.0), ManageDemand(false), DemandLimit(0.0)
116 : {
117 795 : }
118 : };
119 :
120 : void ManageExteriorEnergyUse(EnergyPlusData &state);
121 :
122 : void GetExteriorEnergyUseInput(EnergyPlusData &state);
123 :
124 : void ReportExteriorEnergyUse(EnergyPlusData &state);
125 :
126 : } // namespace ExteriorEnergyUse
127 :
128 : struct ExteriorEnergyUseData : BaseGlobalStruct
129 : {
130 :
131 : int NumExteriorLights = 0; // Number of Exterior Light Inputs
132 : int NumExteriorEqs = 0; // Number of Exterior Equipment Inputs
133 : Array1D<ExteriorEnergyUse::ExteriorLightUsage> ExteriorLights; // Structure for Exterior Light reporting
134 : Array1D<ExteriorEnergyUse::ExteriorEquipmentUsage> ExteriorEquipment; // Structure for Exterior Equipment Reporting
135 : std::unordered_map<std::string, std::string> UniqueExteriorEquipNames;
136 : bool GetExteriorEnergyInputFlag = true; // First time, input is "gotten"
137 : Real64 sumDesignLevel = 0.0; // for predefined report of design level total
138 :
139 796 : void init_state([[maybe_unused]] EnergyPlusData &state) override
140 : {
141 796 : }
142 :
143 0 : void clear_state() override
144 : {
145 0 : this->NumExteriorLights = 0;
146 0 : this->NumExteriorEqs = 0;
147 0 : this->ExteriorLights.deallocate();
148 0 : this->ExteriorEquipment.deallocate();
149 0 : this->UniqueExteriorEquipNames.clear();
150 0 : this->GetExteriorEnergyInputFlag = true;
151 0 : this->sumDesignLevel = 0.0;
152 0 : }
153 : };
154 :
155 : } // namespace EnergyPlus
156 :
157 : #endif
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