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47 :
48 : #ifndef NodeInputManager_hh_INCLUDED
49 : #define NodeInputManager_hh_INCLUDED
50 :
51 : // ObjexxFCL Headers
52 : #include <ObjexxFCL/Array1D.hh>
53 :
54 : // EnergyPlus Headers
55 : #include <EnergyPlus/Data/BaseData.hh>
56 : #include <EnergyPlus/DataGlobals.hh>
57 : #include <EnergyPlus/DataLoopNode.hh>
58 : #include <EnergyPlus/EnergyPlus.hh>
59 :
60 : namespace EnergyPlus {
61 :
62 : // Forward declarations
63 : struct EnergyPlusData;
64 :
65 : namespace NodeInputManager {
66 :
67 : // Using/Aliasing
68 : using DataLoopNode::MarkedNodeData;
69 : using DataLoopNode::NodeData;
70 :
71 : // For GetOnlySingleNode(), GetNodeNums(), etc
72 : enum class CompFluidStream
73 : {
74 : Invalid = -1,
75 : Primary = 1,
76 : Secondary = 2,
77 : Tertiary = 3,
78 : Quaternary = 4,
79 : Num
80 : };
81 :
82 : struct NodeListDef // Derived Type for Node Lists
83 : {
84 : // Members
85 : std::string Name; // Name of this Node List
86 : int NumOfNodesInList; // Number of Nodes in this Node List
87 : Array1D_string NodeNames; // List of Names in this Node List
88 : Array1D_int NodeNumbers; // Number of each Node (ref NodeNames) in this Node List
89 :
90 : // Default Constructor
91 796 : NodeListDef() : NumOfNodesInList(0)
92 : {
93 796 : }
94 : };
95 :
96 : void GetNodeNums(EnergyPlusData &state,
97 : std::string const &Name, // Name for which to obtain information
98 : int &NumNodes, // Number of nodes accompanying this Name
99 : Array1D_int &NodeNumbers, // Node Numbers accompanying this Name
100 : bool &ErrorsFound, // True when errors are found...
101 : DataLoopNode::NodeFluidType nodeFluidType, // Fluidtype for checking/setting node FluidType
102 : DataLoopNode::ConnectionObjectType NodeObjectType, // Node Object Type (i.e. "Chiller:Electric")
103 : std::string const &NodeObjectName, // Node Object Name (i.e. "MyChiller")
104 : DataLoopNode::ConnectionType nodeConnectionType, // Node Connection Type (see DataLoopNode)
105 : CompFluidStream NodeFluidStream, // Which Fluid Stream (1,2,3,...)
106 : bool ObjectIsParent, // True/False
107 : bool const IncrementFluidStream = false, // True/False
108 : std::string_view const InputFieldName = {} // Input Field Name
109 : );
110 :
111 : void SetupNodeVarsForReporting(EnergyPlusData &state);
112 :
113 : void GetNodeListsInput(EnergyPlusData &state, bool &ErrorsFound); // Set to true when requested Node List not found, unchanged otherwise
114 :
115 : int AssignNodeNumber(EnergyPlusData &state,
116 : std::string const &Name, // Name for assignment
117 : DataLoopNode::NodeFluidType nodeFluidType, // must be valid
118 : bool &ErrorsFound);
119 :
120 : int GetOnlySingleNode(EnergyPlusData &state,
121 : std::string const &NodeName,
122 : bool &errFlag,
123 : DataLoopNode::ConnectionObjectType NodeObjectType, // Node Object Type (i.e. "Chiller:Electric")
124 : std::string const &NodeObjectName, // Node Object Name (i.e. "MyChiller")
125 : DataLoopNode::NodeFluidType nodeFluidType, // Fluidtype for checking/setting node FluidType
126 : DataLoopNode::ConnectionType nodeConnectionType, // Node Connection Type (see DataLoopNode)
127 : CompFluidStream NodeFluidStream, // Which Fluid Stream (1,2,3,...)
128 : bool ObjectIsParent, // True/False
129 : std::string_view const InputFieldName = {} // Input Field Name
130 : );
131 :
132 : void InitUniqueNodeCheck(EnergyPlusData &state, std::string const &ContextName);
133 :
134 : void CheckUniqueNodeNames(
135 : EnergyPlusData &state, std::string const &NodeTypes, bool &ErrorsFound, std::string const &CheckName, std::string const &ObjectName);
136 :
137 : void CheckUniqueNodeNumbers(
138 : EnergyPlusData &state, std::string const &NodeTypes, bool &ErrorsFound, int const CheckNumber, std::string const &ObjectName);
139 :
140 : void EndUniqueNodeCheck(EnergyPlusData &state, std::string const &ContextName);
141 :
142 : void CalcMoreNodeInfo(EnergyPlusData &state);
143 :
144 : void MarkNode(EnergyPlusData &state,
145 : int NodeNumber, // Node Number to be marked
146 : DataLoopNode::ConnectionObjectType ObjectType,
147 : std::string const &ObjectName,
148 : std::string const &FieldName);
149 :
150 : void CheckMarkedNodes(EnergyPlusData &state, bool &ErrorsFound);
151 :
152 : } // namespace NodeInputManager
153 :
154 : struct NodeInputManagerData : BaseGlobalStruct
155 : {
156 :
157 : int NumOfNodeLists = 0; // Total number of Node Lists in IDF
158 : int NumOfUniqueNodeNames = 0; // Number of Unique Node Names (current)
159 : // The following is a module level flag because there are several possible "entries" into
160 : // this module that may need to get the Node Inputs.
161 : bool GetNodeInputFlag = true; // Flag to Get Node Input(s)
162 : Array1D_int NodeRef; // Number of times a Node is "referenced"
163 : std::string CurCheckContextName; // Used in Uniqueness checks
164 : Array1D_string UniqueNodeNames; // used in uniqueness checks
165 : int NumCheckNodes = 0; // Num of Unique nodes in check
166 : int MaxCheckNodes = 0; // Current "max" unique nodes in check
167 : bool NodeVarsSetup = false; // Setup indicator of node vars for reporting (also that all nodes have been entered)
168 : Array1D_bool NodeWetBulbRepReq;
169 : bool CalcMoreNodeInfoMyOneTimeFlag = true; // one time flag
170 : Array1D_int GetOnlySingleNodeNodeNums;
171 : bool GetOnlySingleNodeFirstTime = true;
172 :
173 : // Object Data
174 : Array1D<NodeInputManager::NodeListDef> NodeLists; // Node Lists
175 :
176 : Real64 RhoAirStdInit;
177 : Real64 RhoWaterStdInit;
178 : Array1D_int NodeWetBulbSchedPtr;
179 : Array1D_bool NodeRelHumidityRepReq;
180 : Array1D_int NodeRelHumiditySchedPtr;
181 : Array1D_bool NodeDewPointRepReq;
182 : Array1D_int NodeDewPointSchedPtr;
183 : Array1D_bool NodeSpecificHeatRepReq;
184 : Array1D_int NodeSpecificHeatSchedPtr;
185 : std::vector<std::string> nodeReportingStrings;
186 : std::vector<std::string> nodeFluidNames;
187 :
188 796 : void init_state([[maybe_unused]] EnergyPlusData &state) override
189 : {
190 796 : }
191 :
192 0 : void clear_state() override
193 : {
194 0 : this->CalcMoreNodeInfoMyOneTimeFlag = true;
195 0 : this->NumOfNodeLists = 0;
196 0 : this->NumOfUniqueNodeNames = 0;
197 0 : this->GetNodeInputFlag = true;
198 0 : this->NodeRef.deallocate();
199 0 : this->CurCheckContextName = std::string();
200 0 : this->UniqueNodeNames.deallocate();
201 0 : this->NumCheckNodes = 0;
202 0 : this->MaxCheckNodes = 0;
203 0 : this->NodeVarsSetup = false;
204 0 : this->NodeLists.deallocate();
205 0 : this->GetOnlySingleNodeNodeNums.deallocate();
206 0 : this->GetOnlySingleNodeFirstTime = true;
207 0 : this->NodeWetBulbRepReq.deallocate();
208 0 : }
209 : };
210 :
211 : } // namespace EnergyPlus
212 :
213 : #endif
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